lbm_reference
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#include <vector>
#include <irrlicht/irrlicht.h>
Go to the source code of this file.
Classes | |
class | particles::Particle |
Individual particle of the particle system. More... | |
Namespaces | |
namespace | particles |
Common namespace for all classes related to the particle system. | |
Macros | |
#define | RAND1 .4 * rand() / (float) RAND_MAX - .2 |
Enumerations | |
enum | particles::ParticleType { particles::FIRE = 0, particles::SMOKE = 1 } |
Possible different particle types. More... | |
Definition in file Particle.h.
#define RAND1 .4 * rand() / (float) RAND_MAX - .2 |
Definition at line 8 of file Particle.h.
Referenced by particles::Particle::updatePos().